Like other worms, The Ice Golem is a rare Hardmode enemy that spawns in the Snow biome during Blizzards, day or night. It flies directly at airborne players and deals high damage, while ignoring players on the ground. Skeletron Prime is a Hardmode mechanical boss which is essentially a more difficult version of Skeletron.It consists of a head and four limbs, but, similarly to Skeletron, only the head needs to be defeated to defeat the boss. The Demolitionist is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. Debuffed entities will also gain a green tint, and players will squint for the debuff's duration. It has four cannons that fire cannonballs towards the nearest player, and it will occasionally spawn standard Pirate Invasion enemies. ) was an NPC vendor who sold various exclusive items for both in-game coin and real-world currency. If the Demolitionist is killed, he will only respawn if the above conditions are met again. Piranhas swim in a straight line left or right until hitting a wall, where they flip directions. The Celestial Pillars (also known as the Lunar Pillars, Lunar Towers, or Celestial Towers) are four bosses that appear during the Lunar Events, when the Lunatic Cultist has been defeated. When spoken to at night, the Old Man will give the player the option to "Curse", which summons Skeletron. This NPC was exclusive to the Chinese version of the game and no longer exists in any version of the game. Like the Eater of Worlds, it is a very large worm. It is most common in areas backed with Tiled Walls. It walks slowly and fires blue Frost Beam projectiles that chill and occasionally freeze players. Enemies do not take fall damage.See NPC spawning and NPC despawning for details on how the game determines where and when enemies spawn.. The Tavernkeep is a unique NPC vendor that accepts only Defender Medals as currency for most items, instead of coins. Enemies are characters that attempt to inflict damage on players. He will also judge players with 300 maximum health (15 hearts) or When a player gets close or attacks the Lost Girl, she transforms into the Nymph and starts attacking the player. Poisoned is a debuff which prevents health regeneration and causes the afflicted NPC or player to lose 2 health per second. He will only become accessible after the player has defeated the Eater of Worlds or Brain of Cthulhu. They would spawn once the following conditions have been met: There is an empty House. The Crawltipede is a Hardmode, post-Lunatic Cultist, worm-like enemy which spawns in Solar Pillar areas during the Lunar Events. The Dryad is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. Visit the preferences page while logged in and turn on the gadget. In both cases, he will then spawn one minute after The Bestiary has been filled to at least 10% (53 entries). In Expert mode, the chance is 33.33*1/3 (33.33%) for 20 The Wall Creeper is a spider-like enemy that can be found in caverns, spawning in and around Spider Caves, mostly in pre-Hardmode worlds. When spoken to during the day, the Old Man will tell the player to return at night. It also has a 10*1/10 (10%) chance to spawn naturally at A player is immune if they have a Bezoar or its upgrades equipped. Unobtainable NPC. The Flying Dutchman is a Hardmode Mini Boss that spawns during the Pirate Invasion event. It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades. It flies directly at airborne players and deals high damage, while ignoring players on the ground. Try out our Hydralize gadget! Moon Lord is a Hardmode, post-Lunatic Cultist boss.He is the final boss of the PC, Console, Old-gen console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions of Terraria.. The Cat is a town pet. The Crawltipede is a Hardmode, post-Lunatic Cultist, worm-like enemy which spawns in Solar Pillar areas during the Lunar Events. Hornets are flying enemies found in the Underground Jungle. It has four turrets with independent health meters that each must be destroyed, which include two rocket launchers and two laser machine guns. While Plantera is alive, her exclusive music Plantera will play. It has four turrets with independent health meters that each must be destroyed, which include two rocket launchers and two laser machine guns. He can be found at the Dungeon's entrance. Skeletron Prime can be summoned manually using a Mechanical Skull at night (7:30 PM to 4:30 AM). Plantera drops a Temple Key upon defeat, allowing access to the Jungle Temple. The damage is further multiplied by 2 due to Expert's general damage enhancers, resulting in a damage 4 times the base value. Like all casters, the Fire Imp will follow the pattern of firing three times, Unlike Zombies, they do not require a Blood Moon to do so. Because it is armed with a Tactical Shotgun, the Tactical Skeleton stays a distance away from the player in order to fire. In It hovers and spins before lunging at the player, traveling through any blocks to reach them. As it drops the SWAT The Eye of Cthulhu, Eater of Worlds, Brain of Cthulhu, Skeletron or Lepus has been defeated. The Star Merchant (lit. It then starts spinning and hurls itself at the player, gaining increased defense and dealing high contact damage. These caves can be It is twice as common in the Jungle biomes. There are six breeds of Cat, with one randomly being They follow the Fighter AI and can open doors. When Otherworldly music is enabled, the track She attacks by flying, charging, and spewing projectiles from above. The Star Merchant (lit. The Wizard is a Hardmode NPC vendor who sells magic-related items. If the Demolitionist is killed, he will only respawn if the above conditions are met again. It can travel through walls and drops Ectoplasm, which can be used to craft many Spectre-related items. He will only become accessible after the player has defeated the Eater of Worlds or Brain of Cthulhu. The Burning Spheres can easily be destroyed by hitting them with any weapon, minion, or damage-dealing tool or pet. Once this criteria is met, he will appear as an Unconscious Man spawning in any layer of the world. They can be found in large quantities in Spider Caves. In both cases, he will then spawn one minute after Each pillar In There are a total of 371 enemies: 139 pre-Hardmode, 231 Hardmode, and 1 unspawnable.Out of these, They are dropped by most enemies and a few critters. Similar to the Goblin Tinkerer, Mechanic, Golfer, Tavernkeep and Stylist, he first spawns as the stationary Bound Wizard. Desktop 1.0.6: Introduced. The Wall of Flesh is the final and strongest pre-Hardmode boss, spawnable only in The Underworld. They appear at four locations equally spaced across the map (see pillar spawning mechanics below), and are completely stationary, apart from slowly bobbing up and down in place. Something to note is that while it's Console Unlike Zombies, they do not require a Blood Moon to do so. Betsy alternates between four attacks: She flies in a large loop, before dashing at the player multiple times. It can inflict the Cursed debuff. The Wall of Flesh is the final and strongest pre-Hardmode boss, spawnable only in The Underworld. In addition to selling items, the Dryad can also report the percentages of Corruption/Crimson and Hallow that exist in the current world. Visit the preferences page while logged in and turn on the gadget. He can be found at the Dungeon's entrance. The Empress of Light is a Hardmode, post-Plantera boss fought in The Hallow. Skeleton Commando: 1 5.00% (1:20) Rod of Discord: Tool Chaos Elemental: 1 0.20% (1:500) Rotten Chunk: Material Corruptor, Devourer, Eater of Souls: 1 33.33% (1:3) It then starts spinning and hurls itself at the player, gaining increased defense and dealing high contact damage. On the Desktop version, To defeat the Wall of Flesh, the player The Destroyer is a Hardmode mechanical boss which is essentially a more difficult version of the Eater of Worlds. It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades. debuff. Betsy is a Hardmode, post-Golem Boss that spawns in the last wave of the Old One's Army event, wave 7. The Fire Imp is a caster enemy found only in the The Underworld. The Flying Dutchman is a Hardmode Mini Boss that spawns during the Pirate Invasion event. Skeletons are enemies that spawn in the Cavern layer. It also has a 10*1/10 (10%) chance to spawn naturally at A player is immune if they have a Bezoar or its upgrades equipped. It walks around slowly, and occasionally curls into its shell. Like other worms, Like the Eater of Worlds, it is a very large worm. While she can be fought as soon as Plantera is defeated, she is significantly more difficult than most Hardmode bosses and will typically require post-Golem gear. While Plantera is alive, her exclusive music Plantera will play. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, when placed, enemy banners provide a buff to any players standing within a rectangular area of As soon as the Wall of Flesh has been defeated, he rarely spawns in the cavern layer or below. It walks slowly and fires blue Frost Beam projectiles that chill and occasionally freeze players. There are a total of 371 enemies: 139 pre-Hardmode, 231 Hardmode, and 1 unspawnable.Out of these, Poisoned is a debuff which prevents health regeneration and causes the afflicted NPC or player to lose 2 health per second. The Piranha is an enemy that can be found in water pools in the Jungle and Underground Jungle biomes and in the Cavern layer. Terraria Wiki. It arrives at dawn (4:30 AM) the day after the player uses the Cat License, which is purchased from the Zoologist for 5. This page lists all enemies that can be encountered in Terraria.. This means an explosive must be placed in the player's inventory again. When a player gets close or attacks the Lost Girl, she transforms into the Nymph and starts attacking the player. Something to note is that while it's The Old Man is an NPC whose primary function is to summon Skeletron. Although it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple entities; its segments share a singular health pool. She debuff. While the Empress of Light is alive, her exclusive music Empress of The Tactical Skeleton is a Hardmode, post-Plantera enemy that appears in the Dungeon. Four Cultists will appear there: two Cultist Archers and two Lunatic Devotees. All players in the game Enemies are characters that attempt to inflict damage on players. For a pre-Hardmode enemy, she deals comparatively high damage. The Empress of Light fight is optional and is not required for progression. It can inflict the Cursed debuff. The Piranha is an enemy that can be found in water pools in the Jungle and Underground Jungle biomes and in the Cavern layer. It also has a 10*1/10 (10%) chance to spawn naturally at There are a total of 371 enemies: 139 pre-Hardmode, 231 Hardmode, and 1 unspawnable.Out of these, It hovers and spins before lunging at the player, traveling through any blocks to reach them. The Tavernkeep is a unique NPC vendor that accepts only Defender Medals as currency for most items, instead of coins. It is twice as common in the Jungle biomes. When defeating any enemy with more than 100 maximum health in the Hardmode, post-Plantera Dungeon there is a 7.69*1/13 (7.69%) / 11.11*1/9 (11.11%) / 6.67*1/15 (6.67%) chance of a For a pre-Hardmode enemy, she deals comparatively high damage. It can only spawn if the Martian Madness event is around 30% completed or higher, and it can move through blocks. The Demolitionist is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. Any knockback dealt to it disrupts its attack, forcing it to pause and spin again. Skeletron Prime can be summoned manually using a Mechanical Skull at night (7:30 PM to 4:30 AM). Betsy alternates between four attacks: She flies in a large loop, before dashing at the player multiple times. Interacting with him will free him, after which he will respawn as long as a vacant They follow the Flying AI, floating just out of reach and then charging the player, while also firing stinger projectiles (at an increased rate in Expert Mode). Try out our Hydralize gadget! The Wizard is a Hardmode NPC vendor who sells magic-related items. Betsy is a Hardmode, post-Golem Boss that spawns in the last wave of the Old One's Army event, wave 7. The Cat does not count towards the NPCs' "crowded" limit and hence will not affect NPC happiness, although it does count as a regular town NPC for the purpose of the Pylon network. Unobtainable NPC. Because it is armed with a Tactical Shotgun, the Tactical Skeleton stays a distance away from the player in order to fire. The Fire Imp is a caster enemy found only in the The Underworld. The damage is further multiplied by 2 due to Expert's general damage enhancers, resulting in a damage 4 times the base value. It arrives at dawn (4:30 AM) the day after the player uses the Cat License, which is purchased from the Zoologist for 5. The Wall of Flesh is the final and strongest pre-Hardmode boss, spawnable only in The Underworld. The Enchanted Sword is a Hardmode enemy which spawns in the Underground Hallow. The cool-down between fired Frost Beams is random, lasting between 1 second and 15.48 The Bestiary has been filled to at least 10% (53 entries). When Otherworldly music is enabled, the track It has four cannons that fire cannonballs towards the nearest player, and it will occasionally spawn standard Pirate Invasion enemies. It can only spawn if the Martian Madness event is around 30% completed or higher, and it can move through blocks. Once it is defeated, the world permanently converts to Hardmode, which brings new content and challenges. This means an explosive must be placed in the player's inventory again. In addition to selling items, the Dryad can also report the percentages of Corruption/Crimson and Hallow that exist in the current world. These stingers have a 33.33*1/3 (33.33%) chance to inflict the Poisoned debuff on the player for 10 seconds. It hovers and spins before lunging at the player, traveling through any blocks to reach them. Defeating all four of the Cultists causes the Lunatic Cultist boss to spawn instantly at their location, destroying the Mysterious Tablet in the In Enemies are characters that attempt to inflict damage on players. The Flying Dutchman is a Hardmode Mini Boss that spawns during the Pirate Invasion event. Like all enemies in the Old One's Army, she will despawn upon completion or failure of the event. It is twice as common in the Jungle biomes. Defeating all four of the Cultists causes the Lunatic Cultist boss to spawn instantly at their location, destroying the Mysterious Tablet in the Similar to other bound NPCs, talking to him allows him to The Crawltipede is a Hardmode, post-Lunatic Cultist, worm-like enemy which spawns in Solar Pillar areas during the Lunar Events. The Dryad is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. The Demolitionist is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. The Eye of Cthulhu, Eater of Worlds, Brain of Cthulhu, Skeletron or Lepus has been defeated. They It has four turrets with independent health meters that each must be destroyed, which include two rocket launchers and two laser machine guns. Like most other enemies with the ability to pass through tiles, Enchanted Swords are unable to The Dreadnautilus is a Hardmode enemy summoned by fishing during a Blood Moon. The Nymph is a rare enemy that spawns in the Cavern layer of any biome. It fires Burning Spheres, which travel through blocks and have a 33.33*1/3 (33.33%) chance to inflict the On Fire! This means that once the Wall is defeated, new biomes will spawn, new monsters will attack you, and the game can be beaten. All players in the game It is most common in areas backed with Tiled Walls. Miss the old Hydra Skin? Giant Shellies attack very quickly and deal high damage for the stage in the game where they are found. On the Desktop version, It fires Burning Spheres, which travel through blocks and have a 33.33*1/3 (33.33%) chance to inflict the On Fire! Like most other enemies with the ability to pass through tiles, Enchanted Swords are unable to When spoken to during the day, the Old Man will tell the player to return at night. She will move in when the following criteria have been met: There is an empty house. Poisoned is a debuff which prevents health regeneration and causes the afflicted NPC or player to lose 2 health per second. The Enchanted Sword is a Hardmode enemy which spawns in the Underground Hallow. Giant Shellies attack very quickly and deal high damage for the stage in the game where they are found. "This is going to be a terrible night " The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu.The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count.Both must be killed in order to defeat the boss. Desktop 1.0.6: Introduced. The Giant Shelly is an enemy found in the Cavern layer. Enemies immune to Poisoned are also immune to Venom. The Dungeon Spirit is a flying Hardmode enemy that spawns in the post-Plantera Dungeon. The Empress of Light fight is optional and is not required for progression. Moon Lord can be spawned by destroying the four Celestial Pillars or by using a Celestial Sigil in any world where Golem has been defeated. The Burning Spheres can easily be destroyed by hitting them with any weapon, minion, or damage-dealing tool or pet. For a pre-Hardmode enemy, she deals comparatively high damage. Unobtainable NPC. They They follow the Flying AI, floating just out of reach and then charging the player, while also firing stinger projectiles (at an increased rate in Expert Mode). Any knockback dealt to it disrupts its attack, forcing it to pause and spin again. Terraria Wiki. When spoken to during the day, the Old Man will tell the player to return at night. To defeat the Wall of Flesh, the player In Expert Mode, certain Skeletons throw bones which deal 2 their base melee damage. This page lists all enemies that can be encountered in Terraria.. The Star Merchant (lit. Hornets are flying enemies found in the Underground Jungle. They would spawn once the following conditions have been met: There is an empty House. The Eye of Cthulhu, Eater of Worlds, Brain of Cthulhu, Skeletron or Lepus has been defeated. They will swim towards the player if they are submerged in water; otherwise they pay no attention to the player. Defeating all four of the Cultists causes the Lunatic Cultist boss to spawn instantly at their location, destroying the Mysterious Tablet in the It fires Burning Spheres, which travel through blocks and have a 33.33*1/3 (33.33%) chance to inflict the On Fire! Like all casters, the Fire Imp will follow the pattern of firing three times, The Dreadnautilus is a Hardmode enemy summoned by fishing during a Blood Moon. Like other worms, The player has an explosive in the inventory. Enemy banners are functional furniture items that can be placed on the underside of blocks. Having explosives stored Similar to other bound NPCs, talking to him allows him to Console It can inflict the Cursed debuff. Like all enemies in the Old One's Army, she will despawn upon completion or failure of the event. Skeletons are enemies that spawn in the Cavern layer. Hornets are flying enemies found in the Underground Jungle. The player has an explosive in the inventory. They will swim towards the player if they are submerged in water; otherwise they pay no attention to the player. "This is going to be a terrible night " The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu.The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count.Both must be killed in order to defeat the boss. The Empress of Light fight is optional and is not required for progression. Moon Lord can be spawned by destroying the four Celestial Pillars or by using a Celestial Sigil in any world where Golem has been defeated. Although it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple entities; its segments share a singular health pool. Terraria Wiki. Similar to the Goblin Tinkerer, Mechanic, Golfer, Tavernkeep and Stylist, he first spawns as the stationary Bound Wizard. While she can be fought as soon as Plantera is defeated, she is significantly more difficult than most Hardmode bosses and will typically require post-Golem gear. In both cases, he will then spawn one minute after This page lists all enemies that can be encountered in Terraria.. Enemies immune to Poisoned are also immune to Venom. Uniquely, it has no health bar, and instead can only be destroyed by damaging its tail, which can be difficult to hit. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, when placed, enemy banners provide a buff to any players standing within a rectangular area of This means that once the Wall is defeated, new biomes will spawn, new monsters will attack you, and the game can be beaten. The Lost Girl will only The Merchant is present. They can be found in large quantities in Spider Caves. The Cultists are Hardmode, post-Golem enemies that spawn along with a Mysterious Tablet at the entrance to the Dungeon after Golem has been defeated. Once this criteria is met, he will appear as an Unconscious Man spawning in any layer of the world. The player has an explosive in the inventory. Enemies do not take fall damage.See NPC spawning and NPC despawning for details on how the game determines where and when enemies spawn.. READ MORE. The cool-down between fired Frost Beams is random, lasting between 1 second and 15.48 The cool-down between fired Frost Beams is random, lasting between 1 second and 15.48 It can travel through walls and drops Ectoplasm, which can be used to craft many Spectre-related items. The Martian Saucer is a large flying Hardmode, post-Golem mini-boss that spawns during the Martian Madness event. Skeletron Prime is a Hardmode mechanical boss which is essentially a more difficult version of Skeletron.It consists of a head and four limbs, but, similarly to Skeletron, only the head needs to be defeated to defeat the boss. The Tactical Skeleton is a Hardmode, post-Plantera enemy that appears in the Dungeon. To defeat the Wall of Flesh, the player The Flying Dutchman does not disappear after the Pirate Invasion is over (though it will explode if it has not been engaged before the invasion ends), The Destroyer is a Hardmode mechanical boss which is essentially a more difficult version of the Eater of Worlds. She will move in when the following criteria have been met: There is an empty house. Visit the preferences page while logged in and turn on the gadget. Moon Lord can be spawned by destroying the four Celestial Pillars or by using a Celestial Sigil in any world where Golem has been defeated. The Empress of Light is a Hardmode, post-Plantera boss fought in The Hallow. The Tavernkeep is a unique NPC vendor that accepts only Defender Medals as currency for most items, instead of coins. The Martian Saucer is a large flying Hardmode, post-Golem mini-boss that spawns during the Martian Madness event. Like all enemies in the Old One's Army, she will despawn upon completion or failure of the event. The Zoologist is an NPC vendor that sells animal-related items and vanity. The Celestial Pillars (also known as the Lunar Pillars, Lunar Towers, or Celestial Towers) are four bosses that appear during the Lunar Events, when the Lunatic Cultist has been defeated. As it drops the SWAT This NPC was exclusive to the Chinese version of the game and no longer exists in any version of the game. She will move in when the following criteria have been met: There is an empty house. And real-world currency walks around slowly, and occasionally freeze players Dungeon 's entrance or Lepus has defeated In Spider Caves & p=2bdfc2bd2d75f8d2JmltdHM9MTY2NzUyMDAwMCZpZ3VpZD0yMjU1YzdjMi1lODk2LTZiYTktMmM3Zi1kNTkwZTk5NzZhOTgmaW5zaWQ9NTc3OA & ptn=3 & hsh=3 & fclid=2255c7c2-e896-6ba9-2c7f-d590e9976a98 & u=a1aHR0cHM6Ly90ZXJyYXJpYS5mYW5kb20uY29tL3dpa2kvWm9vbG9naXN0 & ntb=1 >! 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